Google has also made a few user experience changes. One basic one is letting the low battery notification appear when you’re playing a full-screen game so your computer doesn’t die unexpectedly. A more complicated change involves how Steam manages storage in ChromeOS – previously, games would simply reserve the amount of space needed based on the reported requirement on Steam. But games that needed to download content from outside of Steam were unable to access the storage they need. Google and Valve say they completely reworked how Steam figures out what storage it needs, a process that led to some additional benefits – like improved file access for games that use the Proton compatibility tool.

Finally, there are a number of noteworthy performance and compatibility updates. Steam for ChromeOS now works with the widely-used DirectX 12 and Vulkan 1.3 graphics libraries, and Google says that battery life when running games has been improved thanks to reduced CPU overhead when running titles using DirectX or Vulkan. Google also fixed some issues with high-resolution displays – even if games were running at a lower resolution, Chromebooks with screens that ran at QHD or UHD resolutions could suffer serious performance hits. Fortunately, that should no longer be the case.

If you’re up for running your Chromebook on the beta channel, you can get started with these new Steam features today. Google’s Chromium site has everything you’ll need to try it out, including a list of the new supported devices, recommended games, and known issues to watch out for.